QRATION: THE IMPACT OF OUR EVOLVING HABITS ON ART CURATATION
The impact of the Internet on business and behavior within our society cannot be ignored. While many industries have adapted to these new habits and expectancies, the world of art museums is slow to evolve. My work, inspired by James Surowiecki’s Wisdoms of Crowds and Nina Simon’s interactive “Museum 2.0,” seeks to address the need for museums to cater to its changing audience by creating a website that facilitates a crowdcurated project.
This site, which hopes to create an interactive, crowd based experience, extends to its users a 3-step process. First, a user is given 48 hours to upload all of his art. Next, he is given 48 hours to use the community’s art to curate an exhibit. Finally, he is given 72 hours to rate 5 of these randomly assigned exhibits. While he waits for the results, he can track his art, watching how popular it was and who used it in an exhibit. The top rated exhibit was to be featured in a physical gallery at the project’s end.
SECTOR C: Art Practice and Technology